Archive for December of 2005
Reformatted in Peace
December 31, 2005
They shuttered AC2 yesterday - Warcry has the moving message displayed to anyone still around at 10pm EST.
Cutting corners
December 27, 2005
I've been told on several occasions that Nintendo use cheap components in their consoles in order to turn a profit on them. Perhaps that explains this...
(got it working - the DS didn't like the firmware on the router. And then, my ISP didn't like the settings on the upgraded firmware... I could connect to the router, but not route anywhere outside 192.168.0.1. All fixed now - requests for my DS friend code to auz(at)auzsoft(dot)net.)
(got it working - the DS didn't like the firmware on the router. And then, my ISP didn't like the settings on the upgraded firmware... I could connect to the router, but not route anywhere outside 192.168.0.1. All fixed now - requests for my DS friend code to auz(at)auzsoft(dot)net.)
Broke your original NES?
December 24, 2005
A bit late for Xmas though I suppose but apparently certain of Nintendo's patents have lapsed in the US, so anyone can make a clone of the NES now.
The lord giveth...
December 20, 2005
A Turbine-vetted review of Dungeons & Dragons Online: The Wossname of Thingy. Some interesting evolution in the combat, where someone has finally broken free of passive defences (putting aside the Matrix, which botched it anyway).
However, later things get ugly:
f13.net - Impressions of Dungeons and Dragons Online
“DDO combat has elements of twitch in it. The short course is this: WASD movement, right mouse button swings your weapon. Two right clicks in short succession perform a swing and then a backhand swing. Holding down the shift button raises your shield to block (or allows you to tumble using the WASD keys if you have the skill). By watching monster combat animations you can see when they are going to attack, or use a special attack, and time it so you can block it/tumble out of the way.”
However, later things get ugly:
“There is no player economy to speak of (and no easy mechanism for one), no housing, no exploration beyond exploring the quest instances themselves, no pvp, no crafting, no elder game, and no wookie table dancing.”
f13.net - Impressions of Dungeons and Dragons Online
Laaaaaggggg
December 11, 2005The 360 is average
December 09, 2005
Here's some guy's analysis on how all the launches of the recent consoles stacked up, based on the scores on the doors for the launch games.
Jason Cross's 1UP Blog: Best Launch Ever? Worst? (via Major Nelson)
“When it comes to software, the 360's launch has been heralded by some as the "best launch ever" and by others as a total bore, with no compelling reasons to get the system. I did a little research.
I went to www.gamerankings.com and got the average review score for every launch title for the last several major home consoles.”
Jason Cross's 1UP Blog: Best Launch Ever? Worst? (via Major Nelson)